Patchnote 2/3/60
Patchnote 2/3/60
- 2013.03.02 at 09:56
Hello .
The MMORPG, black desert.
March 2 , 2017 We will update you on the black desert .
Through today, check for additional asset to the city station house applications and 79 cases of updates (patches capacity of about 310.7MB ) was in progress.
Please see below for details of the update.
【Events 】
● Add color and sensibility to the costume event begins.
- Period: March 2 (Thu) After inspection - Separate guide before
- When purchasing all costumes , you will receive coupons for Merve's Palette ( 1 day) and Merve's Palette 10% discount!
● Pearl Shop Discount Coupon The ending date of the Challenge has been changed to 6:00 on March 9th.
【Character 】
● When the following character is used in a target that has fallen from the technique of using the Black Elemental Rage, the object that immediately strikes and stuns has been corrected.
- Warrior, Sorcerer, Giant, Ranger, Kunoichi, Ninja
● The enemy gravity that is applied when the pet is hit in the attached building has been increased significantly during the base / occupation.
[Warrior ]
● When using the jump during the transition from the Great Sword Combat to the Long Sword Combat, the movement has been corrected to be natural.
【Ranger 】
● The way to open the way When using PvP technology, the phenomenon that the down smash effect does not apply has been fixed.
● When using the Wind Will technology in combat, it has been modified so that the number of hit objects is normally applied.
● Avoidance after dropping from high position Fixed the phenomenon that the character's motion is unnatural when using explosion shooting technique.
● Description of the following techniques has been modified. ( Technique has been modified and only applies to the actual description describes the effect is the same as the previous update.)
- Guardian's Sword: Added that the monsters will be thrown out during the run.
- Dodge Blast Shot: Added that the PvP stiffness does not apply when using during cooldown .
[Sorcerer ]
● Reduced use of dark cooldown technology has been modified to apply a down attack effect.
● Description of the following techniques has been modified. ( Technique has been modified and only described technique is applied to the actual effect of the previous update and the same. )
- Flow of Darkness: Increase of Evasion 9 → Increase of Evasion 9%
- Darkness: 100% critical hit from player → Critical 100% hit
- Beak: Added cooldown time.
- Pole: Shadow Ejection: Added to Air Attack.
[Fountain ]
● The attack range according to the level of successive skill has been modified so as to apply normally.
● Black and White: Space Thunderbolt technology has been modified to prevent stiffness from being hit by black and white when used during cooldown.
● Description of the following techniques has been modified. ( Technique has been modified and only described technique is applied to the actual effect of the previous update and the same. )
- Tree climbing: The description related to the batting has been corrected.
- Pole: Throwing: Air Smash related content has been deleted.
- Flow: Jump: - During Jump → Jump Jump
- Air Thunderbolt: During Jump → Move Jump
- Black and white: Hooking: When using during the cooldown time → When using cooldown and black berth
- Heaven Bonjour: All forward attacks 4 attacks → All forward attacks 5 attacks
- Whip Whirling, Black Tails: Raising Claws, Black Tails: Thunderstorms in the ground Explanation of the technique has been removed from Black Tactics.
【Musashi & Plum 】
● Revolving: When using the wind technology, the left and right motion has been modified to be natural.
● Gin: Sharpen, Gin: Corrected the effect of increasing the range of return technology to be applied normally.
● The damage of the special battle technique in the battle of the horse has been modified to be applied normally.
● The sane sword technology has been fixed so that the invincible effect is applied normally.
● When using the number of skill, the skill-specific effect has been modified to be applied normally.
● Description of the following techniques has been modified. ( Technique has been modified and only described technique is applied to the actual effect of the previous update and the same. )
- Onguksuri I ~ II: - Added that the target is stiffened when hit.
- Blindfold: Speed Attack → Counter Attack
【Musashi 】
● After the use of dragonfly technology: The phenomenon that can not be linked with the dragonfly technique has been fixed.
● Flow: Stiffness- related content has been added to the explanation of the parachute technology . (Technique has been modified and only described technique is applied to the actual effect of the previous update and the same.)
【Valkyrie 】
● Pole: The sword of condemnation, Pole: The light battle description of the battle command has been removed.
● Fixed the problem that when using the Light Blinding skill in the Battle combat state, the effect of increasing the health recovery by level does not apply.
● Flow: The effect of Sharp Counterattack technology's damage does not apply equally to the shield's skill level of Corrected.
● Sharp Light IV damage has been increased.
● Sharp Light III skill hits have been changed from 2 hits to 3 hits.
● When using Skill Skill during a run, the phenomenon that the original power is not restored has been fixed.
● Holy power technology has been changed to use in Lancashire combat.
● Sentence: Justice Lancia, Flow: The effect of pushing monsters has been removed when using Holy Revelation techniques.
● The counterattack damage of the counterattack technology has not been properly applied.
- Fixed the phenomenon that striking strikes of brilliant light rushing technique only apply 1 striking.
● Shield Throwing has increased the number of hits.
- 4 attacks → 5 attacks
● Description of the following techniques has been modified. ( Technique has been modified and only applies to the actual description describes the effect is the same as the previous update. )
- Advance Sword: Added the ability to push the opponent when the batting is successful (but not to the player), and the casting speed and attack range will be increased .
- Shielding: Added a push effect to all level skill descriptions.
- Shield Strike III: '1,2, Successful Strike Successful' has been removed.
- Counterattack poisoning: counterattack damage hit successful air attack → air attack
- Robust defense: Counter Strike During Defense Added that striking the opponent in the event of a successful hit.
- Holy Earth: Shoot Attack Down Success Attack → Down Attack
【Location & Wizard 】
● The number of gravitational drop of oil drop technology has been increased to 4 hit.
● Fixed the phenomenon that the hand position is awkward when carrying back trade goods.
● Description of the following techniques has been modified. ( Technique has been modified and only described technique is applied to the actual effect of the previous update and the same. )
- Mana Absorption: Added that stunning will be added if the batting is successful.
- Stabbing Dagger: Added the phrase stiffness does not apply when using during cooldown.
【Location 】
● When using the Tornado technology, the spirit of the additional skills are not used to reduce the phenomenon further reduced.
● The use of technology as a technology slot in the ad horn, the phenomenon of moving characters and using the technology has been corrected.
【Wizard 】
● Water Ball III Technology Fixed a small amount of mental restoration during cooldown.
● The special action of sage's memorial costume has been changed.
● The special action of sage's memorial costume has been changed.
[Kunoichi and Ninja ]
- Recognition: Poison damage of the poison technology has been modified to apply normally.
[Kunoichi ]
● Slightly increased attack range and improved the effect.
● Flow: The effect of the journal entry technique has been improved.
● Cooldown has been reduced by 1 second.
[Item ]
● The enemy gravity of the next item has been greatly increased, and the relevant content has been added to the item description.
- Steed Weapon
- Extreme Steed Weapons
- Bastia Weapons
- Extreme Bastia Weapons
● New life apparel related to navigation is added.
- Clothes of the sailor's marshal (can be produced in the first stage of the garment factory)
- Climbing sailboat
- Skilled sailing suit
- Professional sailing suit
- [Costumes] Climbing sailboat
- [Costumes] Climbing sailboat
- [Costumes] Professional sailing suit
- Some of the sailor-related outfits have the effect of a mermaid that reduces the chances of encountering disasters such as typhoons and ghost ships.
● When capturing a horse or a baby elephant, it has been changed so that it can throw a rope for capturing by 10M or more away from the target.
Item description of the harness sold in Perl shops has been fixed ●.
- Skill → Technology
● [Event] Horse Pirie (7 days) when using the item has been changed to be obtained as a regular bag.
● The description of the Medial Tension Item has been deleted.
● Item description of the intermediate accessory box that can be acquired with connection compensation has been corrected.
- Fleeing Calvin Earrings → Fleeing Calc Earrings
● Production of the next item The note image has been modified to be different from the actual item icon.
- Silver azalea, high quality carrot juice, special product carrot juice
【Content 】
● An asset management office has been added for use in each metropolitan area.
- Depending on the adventurer's tendency, you can operate the asset management center by choosing a large profit with a small but stable profit or risk.
- You can direct the worker to operate the Asset Management Station, and the profit you can earn depends on the asset management products you choose.
- Stability Asset Management Station: No. 4, Belia 4, Heidel 3-1, Karpethon Top Street 1-2
- Stability The asset management office does not incur damages in any way, but the benefit is small.
- Risk Asset Management Station: Level 2, 17-4, Valencia, 7-1 Altinova
- Danger If you are in luck, damages can happen at the asset management office, but if you are lucky, you can take a very big advantage.
● A door has been added to the window of Arsha.
- When the game starts, the door slowly opens. When the round ends, the door closes.
● In the window of Arsha [training] Lynch cannon assembly set has been changed to be unavailable.
● Arsha's window operator, Bungun young person has been modified to enter Arsha's window by entering contents after the exclamation point (!) In the dialog window.
● Once the validity period of the window invitation has expired, the application for participation and the dialogue of the window of Arsha will be disabled.
● At the beginning of Arsha's window battle, the cooldown time of skills, food, and abandoned items has been changed so that they are not reset.
- Examination results by re-using the waiting time initialization progress eobyujing such as abnormally acquire training experience adventurer's not OK.
● Descriptive titles related to stone-tailed bison, desert crab were modified naturally.
● Some duplicate titles have been changed.
● Kama Sylvia local fish have been added to the fishing book.
● Description of the sea fish fish in fish illustrations has been revised.
● Fixed the phenomenon that some wild horses in Vallenos are trapped in feature.
● Intermittently unable to interact with the golden treasure chest has been fixed.
● The effect has been changed during the training.
Fixed a situation where the flame tower that can be used during base / occupation is not seen intermittently.
【Monster 】
● Fixed a phenomenon that is displayed to monsters who can not see the quest target intermittently.
【Request, knowledge 】
● Explanatory knowledge description has been revised.
● Mid-Neutral Knowledge acquisition method has been changed.
- After completing the main client "light reconnaissance" request, you can acquire by talking to NPC Javier Lovell.
● The rough progression of the request has been changed.
- You will receive the "New Year's Trade Goods", a trade belonging to the character, from Shirufam of Rat Port, and hand it to the target NPC of each port to complete the request.
[Background, NPC, effect, cut ]
● Fixed a phenomenon in which a cyborg giant who is in conversation with a creoery in a creo village is displayed as a target to be commissioned.
● Game Loading Screen shot of Arsha's weapon was changed to another image.
[UI ]
● Fixed the phenomenon that the installation limit of the attached building is abnormally displayed after completion of construction of command post and fort.
● Fixed the phenomenon that the name of the fort is not seen intermittently on the world map.
● Perl shop has added a black category recommendation category.
- Recommended items for beginners and return adventurers are displayed in this category.
【System 】
● Fixed the phenomenon that the portrait does not change immediately when using the portrait shooting function of the connection termination window.
● The intro image size played when connecting after creating a character has been modified to match the client window.
● Game setting - The screen option has the function to set the mark on the screen shot as translucent or opaque.
Please spend more time in the black desert.
thank you.
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